Ability Name


Armor Pierce

Description of Ability


You have mastered the art of utilizing certain fencing weapons to pierce the armor of an opponent, often completely negating it. Upon landing an Armor Pierce, 50% of the damage dealt is added as direct damage, with a possibility to damage the target's armor. For example, if one attacks a creature and averages 14 points of damage per hit, then the Armor Pierce attack will inflict 21 points of damage, i.e., fourteen plus half again, which is seven.

Governing Birthsign




Ability Command


None (Passive)

Animus Purchase Cost


18

Lifetime Animus Required


0

Ability Pre-Requisite


None

Skill Requirement 1


70% in Fencing

Skill Requirement 2


None

Skill Requirement 3


None