Ability Name


Evidence Management

Description of Ability


You are adept at covering your tracks when breaking into things that don't necessarily belong to you. Allows the character to attempt to re-lock a door or container after they've picked it open successfully, yielding less of a sign of their presence. Furthermore, bestows a 50% chance that, if witnessed and reported for a lock-picking attempt by an NPC, the resulting report will be rendered in-admissible and will not contain any identifying information about your character.

Governing Birthsign




Ability Command


None (Passive)

Animus Purchase Cost


27

Lifetime Animus Required


0

Ability Pre-Requisite


None

Skill Requirement 1


70% in Lockpicking

Skill Requirement 2


None

Skill Requirement 3


None