Ability Name


Gunsmith

Description of Ability


Before the dawn of the Torment, the world was upon the precipice of a great revolution of technology. While many of these fledgling technological breakthroughs have been kept from the layman, you've always had a knack for keeping upon the bleeding edge of new inventions and methods of engineering. Somehow, somewhere (and most likely, not entirely legally), you've picked up the secrets behind that of the modern firearm; a rather fledgling weapon within Vitaveus whose power and utility is only matched by its' scarcity and rarity. Unlocks the Gunsmith sub-class. Gunsmiths gain access the Firearms crafting sub-menu under the Engineering Tier III crafting menu in order to craft firearms and firearm components. The Gunsmith ability is further needed in order to repair firearms.

Governing Birthsign




Ability Command


None (Passive)

Animus Purchase Cost


35

Lifetime Animus Required


0

Ability Pre-Requisite


None

Skill Requirement 1


70% in Engineering

Skill Requirement 2


None

Skill Requirement 3


None