Ability Name


Haymaker

Description of Ability


With hands like solid slabs of stone, you know just where to hit someone to knock the senses out of them. Upon landing a successful Haymaker, opponent will be dealt a strike dealing 25% increased damage, and will lose 40 - 80% of their reserves of mana for a total of seven seconds. After the seven seconds has expired, the opponent will regain the lost mana along with a +10% bonus. Chance to land a Haymaker is reduced by 25% if the opponent is wearing a helmet. A haymaker is only effective once every 30 seconds.

Governing Birthsign




Ability Command


None (Passive)

Animus Purchase Cost


18

Lifetime Animus Required


0

Ability Pre-Requisite


None

Skill Requirement 1


70% in Wrestling

Skill Requirement 2


None

Skill Requirement 3


None