Ability Name


One-Handed Opportunism II

Description of Ability


You are quite skilled in assuring that when you inflict critical hits and blows upon your target, they count. Critical hit bonus damage when using one-handed weapons is increased by 10%. Critical damage percentage is a random value between 10 to 25%, and can be raised or lowered depending on further values. This perk will add the specified amount to the rolled, random value, (IE, 10% + 5% = 15% final), not to exceed a total value of 50%.

Governing Birthsign




Ability Command


None (Passive)

Animus Purchase Cost


15

Lifetime Animus Required


0

Ability Pre-Requisite


One-Handed Opportunism I

Skill Requirement 1


30% in Tactics

Skill Requirement 2


None

Skill Requirement 3


None