Ability Name


Trapcrafting II

Description of Ability


Your growing experience with trap-making and their practical use has given you insight on how to improve their functionality to a greater degree. Allows conventional traps to be attached to containers. Bestows an additional +10% bonus to trap dismantling time of all traps you plant, for a total bonus of 20%.

Governing Birthsign




Ability Command


None (Passive)

Animus Purchase Cost


27

Lifetime Animus Required


0

Ability Pre-Requisite


Trapcrafting I

Skill Requirement 1


70% in Subterfuge

Skill Requirement 2


None

Skill Requirement 3


None