Ability Name


Wild Casting III

Description of Ability


You have developed the ability to make your spells more powerful for the casting of Divine spells, and with each spell cast, there is a 30% chance that the target will be hit by an additional flame where they are standing. Allows for targets to be hit by an additional spell effect.

Governing Birthsign




Ability Command


None (Passive)

Animus Purchase Cost


18

Lifetime Animus Required


0

Ability Pre-Requisite


Wild Casting II

Skill Requirement 1


70% in Divine

Skill Requirement 2


None

Skill Requirement 3


None