1-Use recipe from research

For issues concerning crafting or harvesting.
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Glimmer
Posts: 140
Character: Theo Hanlon

Re: 1-Use recipe from research

Post by Glimmer » July 6th, 2021, 9:18 am

Tailoring:

Full Corset

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Glimmer
Posts: 140
Character: Theo Hanlon

Re: 1-Use recipe from research

Post by Glimmer » July 10th, 2021, 7:57 pm

Tailoring:

Fancy Waistsash

Thes
Posts: 26
Character: Marcus Calerus

Re: 1-Use recipe from research

Post by Thes » July 10th, 2021, 9:41 pm

Engineering:

Pocket Watch

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Glimmer
Posts: 140
Character: Theo Hanlon

Re: 1-Use recipe from research

Post by Glimmer » July 16th, 2021, 9:34 am

Tailoring:

Buttoned shirt

Carpenter
Posts: 52
Character: Ines Carpintero

Re: 1-Use recipe from research

Post by Carpenter » July 18th, 2021, 6:20 am

Alchemy:

Heal Potion

(1 use, whereas the perks should produce 25 uses)

Carpenter
Posts: 52
Character: Ines Carpintero

Re: 1-Use recipe from research

Post by Carpenter » July 23rd, 2021, 12:44 am

Alchemy

Hair Growth ElixEr (should also be elixir?)

Thes
Posts: 26
Character: Marcus Calerus

Re: 1-Use recipe from research

Post by Thes » July 27th, 2021, 12:30 pm

Engineering:

Blood Recombiner

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Glimmer
Posts: 140
Character: Theo Hanlon

Re: 1-Use recipe from research

Post by Glimmer » July 31st, 2021, 7:15 pm

Tailoring:

Collatian Face Wrap

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TheOriginalFive
Posts: 133
Character: Viola Wandren

Re: 1-Use recipe from research

Post by TheOriginalFive » September 21st, 2021, 8:06 am

Cooking:
Perogies
Pumpkin bread

(Seems uncommon recipes have started doing this since last patch?)

Nedoral
Posts: 90
Character: Matteo Ponz (deceased)

Re: 1-Use recipe from research

Post by Nedoral » September 22nd, 2021, 4:02 pm

Carpentry:

Spinningwheel South Deed

(and the recipe is white and not brown, as expected. Don't know if it's a bug though, it's the first one I earned through research)

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