I made some heavy crossbows and composite bows that triggered the epic fletching extra augment perk.
Those pieces had the lowest durability consistently (x6) - 40ish while other pieces were 60-100.
Might be worth looking into.
Might also be worth investigating whether this happens with other crafts.
Epic Fletching: low durab
Re: Epic Fletching: low durab
!!! I'm going to go back and check those 35 EO and MW from my other posts for extra augment slots and then re-average them by the ones that did and did not. Thanks!
Re: Epic Fletching: low durab
I went back and documented out my 35 weapons worth of durability with augment slots here's the results viewtopic.php?f=47&t=2296&p=4836#p4836
TLDR: Yes the average was lower but it looks like it's just straight up RNG between non-slot and slot procs. I don't personally feel they're being handled differently in the durability roll.
TLDR: Yes the average was lower but it looks like it's just straight up RNG between non-slot and slot procs. I don't personally feel they're being handled differently in the durability roll.
Re: Epic Fletching: low durab
While we have indicated that weapon augments assist in the durability levels of weapons, I will be reviewing the base code of these and making sure there are no irregularities and will consider raising base durability slightly for some QoL changes.
Re: Epic Fletching: low durab
I understand there are other higher priority items on the docket, but just bumping this so it can stay relevant.
Re: Epic Fletching: low durab
All durabilities have been reevaluated and should feel better.