Hireable NPC's

Bugs & Suggestions board archives from Act V forums.
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Arthur Gibbs
Posts: 36
Character: Arthur Gibbs

Hireable NPC's

Post by Arthur Gibbs » November 19th, 2018, 11:30 pm

NPCs that will perform a function for a weekly or monthly stipend. NPCs should be tethered to a claim, house, or person. Two tiers of NPCs. The amount of NPCs available to be purchased by a player could work like tamable slots (standard 5 slots), with the lower tier NPCs taking 1-2 slots and the higher tier NPCS taking 3. You could even tie a perk into making this pool larger.

Some NPC ideas:
Miners - produce X amount of tier X geology materials
Lumberjacks - produce X amount of tier X Horticulture materials
Farmers - produce X amount of tier X food materials
Goon - Follows employer or guards Claim/House

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Sic
Aeolian Staff
Posts: 368
Character: Isidor Abendroth

Re: Hireable NPC's

Post by Sic » December 6th, 2018, 11:23 pm

Will be implemented at the release of the new Guild system.

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Hagbard
Community Vet
Posts: 127
Character: Adalrik

Re: Hireable NPC's

Post by Hagbard » December 12th, 2018, 8:42 am

Will you only be able to hire them if you're in a guild?

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