Skill Name


Skill Category


Description of Skill

Anatomy is considered to be the basic understanding of the human body, and encompasses practical first aid application, combat tactics and more. Skill value in Anatomy determines the amount of damage healed when using bandages and other medical items, as well as increasing overall damage output in combat when using both melee and ranged weaponry. Anatomy is extremely important for any character whom is focused upon melee or ranged combat, or any character whom wishes to perform any sort of first aid Healing upon themselves or other characters. Traditional Info: Combines the traditional Anatomy skill and the traditional Healing skill into one single skill.

Animus Costs

This skill can be raised 1% at a time for a cost of 2 Animus. A total investment of 200 Animus points will raise this skill to a 100% skill value.

Purchasable Skill Abilities

Applied Physiology

Combat Physiology I

Triage I

Combat Physiology II

Nimble Fingers

Poison Leeching

Supervised Triage

Triage II

Combat Physiology III

Triage III

Anatomy Grandmastery