Description of Skill
Anatomy is considered to be the basic understanding of the human body, and encompasses practical first aid application, combat tactics and more. Skill value in Anatomy determines the amount of damage healed when using the Grit system, as well as increasing overall damage output in combat when using both melee and ranged weaponry. Anatomy directly determines a character's overall Grit pool, of which is used to render aid to oneself and others using the [aid command and Grit system. Anatomy is extremely important for any character whom is focused upon melee or ranged combat, or any character whom wishes to perform any sort of first aid Healing upon themselves or other characters. Traditional Info: Combines the traditional Anatomy skill and the traditional Healing skill into one single skill.
This skill can be raised 1% at a time for a cost of 2 Animus. A total investment of 200 Animus points will raise this skill to a 100% skill value.
Purchasable Skill Abilities
Anatomy Grandmastery Antivenom Applied Physiology Combat Physiology I
Antivenom Applied Physiology Combat Physiology I
Applied Physiology Combat Physiology I
Combat Physiology I