Skill Name


Skill Category


Description of Skill

Skill value in Poisoning determines your ability to utilize ingredients of varying complexity in the creation of poisons. In addition, the Poisoning skill also determines your likelihood of applying poisonous and toxic substances to an item as well as the likelihood of poisons and toxins being applied to a target when using a poisoned or toxin-coated weapon. Bestows access to and governs the Toxicology subsystem.

Animus Costs

This skill can be raised 1% at a time for a cost of 3 Animus. A total investment of 300 Animus points will raise this skill to a 100% skill value.

Purchasable Skill Abilities

Poisoning Grandmastery

Acrimonious Acids

Exotic Weapon Poisoning

Fencing Weapon Poisoning

Insidious Incendiaries

Large Weapon Poisoning

Oversized Weapon Poisoning

Proficient Poisoning I

Proficient Poisoning II

Proficient Poisoning III

Ranged Weapon Poisoning

Sword Weapon Poisoning

Thrown Weapon Poisoning


Toxic Assassin

Toxin Tactician I

Toxin Tactician II

Toxin Tactician III