Skill Name


Tactics

Skill Category


Lore

Description of Skill


A supporting skill to all weapon disciplines, Tactics determines your liklihood of hitting an opponent with any and all one-handed weapons. The Tactics skill is responsible for the chance to hit with any one-handed weapon, and thus is a critically important skill for anyone attempting to utilize one-handed weapons (to include atypicals, such as Throwing weapons, Off-hand Weapons, and one-handed Pistols) with any success. Tactics furthermore is used in a defensive capacity by increasing your chance to naturally evade being struck by a character whom is wielding a one-handed weapon (reducing Hit Chance to 50% when at an even skill level to the opponent). Tactics further provide access to a few default Special Weapon Moves as well as supporting skill abilities.

Animus Costs




This skill can be raised 1% at a time for a cost of 3 Animus. A total investment of 300 Animus points will raise this skill to a 100% skill value.

Purchasable Skill Abilities


Tactics Grandmastery

One-Handed Opportunism I

One-Handed Opportunism II

One-Handed Opportunism III

One-Handed Tactics I

One-Handed Tactics II

Disarm

Dismount

Double Strike

Feint