Skill Name


Tailoring

Skill Category


Trade

Description of Skill


Skill value in Tailoring determines your ability and your likelihood to craft various cloth-based and leather-based goods and armor. Tailored clothing can be crafted randomly with unique skill bonuses associated with them, with the chance of this occurring based off of the amount of material used to make the clothing item [Material Cost/2 = % bonus], the rarity of the clothing item [high +3%/medium +2%/low +1%], and other abilities and perks.

Animus Costs




This skill can be raised 1% at a time for a cost of 3 Animus. A total investment of 300 Animus points will raise this skill to a 100% skill value.

Purchasable Skill Abilities


Tailoring Grandmastery

Infusion Focus (Tailoring) I

Infusion Focus (Tailoring) II

Infusion Focus (Tailoring) III

Leathercrafting I

Leathercrafting II

Leathercrafting III

Epic Leathercrafting

Laborious Linens

Trappings Of The Trades

Vocational Vestments