Skill Name


Skill Category


Description of Skill

The Throwing skill determines the overall damage dealt to targets when using a Throwing weapon in combat. Throwing skill also determines what Throwing related special weapon moves you may acquire and use in combat. Weapon Skill Damage Bonus % = Weapon Skill * 0.7 (Add 7.0% if Weapon Skill >=100).

Animus Costs

This skill can be raised 1% at a time for a cost of 3 Animus. A total investment of 300 Animus points will raise this skill to a 100% skill value.

Purchasable Skill Abilities

Throwing Focus I

Deadly Throwing I

Throwing Focus II

Deadly Throwing II

Arcing Throw

Infused Throw

Sundering Throw

Throwing Focus III

Deadly Throwing III

Throwing Grandmastery