Ability Name


Evasion Infuriation

Description of Ability


The idea of anyone or anything dodging or parrying your blows makes you mad. So very, very mad. Only a coward resorts to rolling around to evade a blade or using a piece of sheet-metal to protect them from your inevitable onslaught of destruction, and we all know what is to be done with cowards... Upon the successful dodge or parry of a blow you inflict upon an enemy, normal rage-induction will occur. Immediately thereafter, you will receive a 50% chance to become infuriated, rolling an additional rage-building instance as if you had hit your opponent twice. Infuriation can only happen when your character is not wielding a shield of their own, because as everyone knows, shields are for cowards.

Governing Birthsign




Ability Command


None (Passive)

Animus Purchase Cost


21

Lifetime Animus Required


0

Ability Pre-Requisite


None

Skill Requirement 1


50% in Raging

Skill Requirement 2


None

Skill Requirement 3


None