Ability Name
Evasion Infuriation
Description of Ability
The idea of anyone or anything dodging or parrying your blows makes you mad. So very, very mad. Only a coward resorts to rolling around to evade a blade or using a piece of sheet-metal to protect them from your inevitable onslaught of destruction, and we all know what is to be done with cowards...
Upon the successful dodge or parry of a blow you inflict upon an enemy, normal rage-induction will occur. Immediately thereafter, you will receive a 50% chance to become infuriated, rolling an additional rage-building instance as if you had hit your opponent twice. Infuriation can only happen when your character is not wielding a shield of their own, because as everyone knows, shields are for cowards.
Governing Birthsign
Ability Command
None (Passive)
Animus Purchase Cost
21
Lifetime Animus Required
0
Ability Pre-Requisite
None
Skill Requirement 1
50% in Raging
Skill Requirement 2
None
Skill Requirement 3
None