Ability Name


Pacification

Description of Ability


A rather infamous technique of nearly any successful form of hand-to-hand combat, the act of rendering a weapon free from an enemy’s hand is a critical part of any decent martial-artists repertoire. Special Weapon Move. Pacification does 60% of normal combat damage. On executing a successful Pacification, your opponent will have their weapon disarmed and moved to their pack, unable to re-equip it for a short period of time (5 seconds). Furthermore, your opponent will be unable to regenerate stamina by natural means for a period of 2.5 seconds.

Governing Birthsign




Ability Command


None (Passive)

Animus Purchase Cost


18

Lifetime Animus Required


0

Ability Pre-Requisite


None

Skill Requirement 1


70% in Wrestling

Skill Requirement 2


None

Skill Requirement 3


None