Search found 306 matches
- May 8th, 2021, 4:19 pm
- Forum: Closed or Solved Bugs
- Topic: Agriculture/Cooking Bugs and Balance
- Replies: 9
- Views: 3792
Re: Agriculture/Cooking Bugs and Balance
As an aside, this is one of two major projects assigned to our content team this month for proper redevelopment.
- May 8th, 2021, 4:17 pm
- Forum: Bugs: Crafting/Harvesting
- Topic: Destroying Workbenches
- Replies: 3
- Views: 1690
Re: Destroying Workbenches
The intention behind this is primarily to avoid the blocking of areas with these items. However, with our compilation of stealing rules we will be reassessing some of these things including trash barrel creation and instead implementing "no block" rules for homeowners. Look for this to cha...
- May 8th, 2021, 4:14 pm
- Forum: Bugs: General/Misc
- Topic: Bug seeds
- Replies: 2
- Views: 1283
Re: Bug seeds
Currently redoing some art work for these and implementing some new changes to fix up the z levels of plants.
- May 7th, 2021, 4:13 am
- Forum: Closed or Solved Bugs
- Topic: KO Conceal
- Replies: 6
- Views: 2718
Re: KO Conceal
Will attempt to make a new function to handle KO knockouts in concealment at a later time.
- May 7th, 2021, 3:56 am
- Forum: Project Announcements
- Topic: Development: Hotfix and Update Thread
- Replies: 50
- Views: 42599
Re: Development: Hotfix and Update Thread
Development Update List: Concealment You can no longer use the [conceal command within 60 seconds of a knock-out "wake-up". Nightstalker II Function re-written to check for night-levels more accurately. Item ID Bombs, hema and toxins provide proper feedback now. Poison Precautions Perk To...
- May 7th, 2021, 3:12 am
- Forum: Closed or Solved Bugs
- Topic: Toxicology Review
- Replies: 2
- Views: 1667
Re: Toxicology Review
As requested, a long-run review of toxicology... 0, No, I will not tell you how to get/use toxins so don't ask! 1, Toxins fix weapons. My sword suffers damage on the left side of the number (eg, XX/120), but the RIGHT SIDE increases. So, my sword went from 00/50 to 00/54. 2, None of the effects see...
- May 7th, 2021, 2:29 am
- Forum: Closed or Solved Bugs
- Topic: Nightstalker II Does Nothing
- Replies: 3
- Views: 1966
Re: Nightstalker II Does Nothing
I've re-written the function that handles this specifically and have now added feedback if your stealth messages are toggled on to notify you of when this works. We are still working on the client-side packet issue with rendering night time correctly.
- May 4th, 2021, 4:55 am
- Forum: The Suggestion Box
- Topic: More love for Newbies (Anti-Mortality/Injury for 72 hours)
- Replies: 1
- Views: 1090
Re: More love for Newbies (Anti-Mortality/Injury for 72 hours)
Your second suggestion is already implemented, I will be considering the first. Thanks for the post.
- May 4th, 2021, 4:40 am
- Forum: Project Announcements
- Topic: Development: Hotfix and Update Thread
- Replies: 50
- Views: 42599
Re: Development: Hotfix and Update Thread
Web Back-end Interface: Core Implemented and now testing a new asynchronous method of our web back-end interface; this is a test of the system and will be evaluated over the next 24 hours for performance. Implementation of this system is to circumvent random lag-spikes with the interface when it is...
- May 4th, 2021, 4:36 am
- Forum: The Suggestion Box
- Topic: A few suggestions.
- Replies: 2
- Views: 1397
Re: A few suggestions.
Both good suggestions, thanks.