Development: Hotfix and Update Thread

Announcements, updates and news concerning the Requiem project.
Archin
Posts: 110
Character: Archin

Re: Development: Hotfix and Update Thread

Post by Archin » August 18th, 2022, 10:17 pm

General Fixes
  • Items with multiple appearances (multi-directional furniture, for example) now will display a tooltip to let you know they can change with the [flip command
  • Raw Material Storage Bins weight capacity now begins at 10k stones (Ore, Lumber, Textile)
  • Various display issues in crafting menus where component names were missing
  • Carpentry crafting will now preview the items in the wood hue based on the material selected
  • Carpentry category "Components: Weapons & Ammunitions" has been changed to just "Weapons" and all Ammunition components have been moved directly into the Ammunition category
  • Various typos fixed in multiple systems
  • Added some checks to help catch accidently misspelled commands
  • GM Tool - Sanctuary bonus toggle to town to rentals, for houses deemed "public access" (I.E. Player taverns), if anyone is interested in this please open a player relations ticket
  • Removed the listing for Long Pipes in Carpentry, a Pipe now can cycle between both styles
  • Blessed Bees & Lure stone won't reply a fail message immediately anymore
  • The status of being drunk and the emotes have been reworked, you will need to -really- be trying to get drunk to start seeing the effects

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