1-Use recipe from research

For issues concerning crafting or harvesting.
Nedoral
Posts: 90
Character: Matteo Ponz (deceased)

Re: 1-Use recipe from research

Post by Nedoral » October 1st, 2021, 6:05 pm

Carpentry:

Small Forge Deed

User avatar
TheOriginalFive
Posts: 133
Character: Viola Wandren

Re: 1-Use recipe from research

Post by TheOriginalFive » October 2nd, 2021, 12:20 am

Cooking: Pumpkin Pie, Spicy Pickles, Roasted Peppers.

Nedoral
Posts: 90
Character: Matteo Ponz (deceased)

Re: 1-Use recipe from research

Post by Nedoral » October 3rd, 2021, 11:44 pm

Carpentry:

Loom East Deed

Thes
Posts: 26
Character: Marcus Calerus

Re: 1-Use recipe from research

Post by Thes » October 22nd, 2021, 8:09 pm

Thes wrote: July 10th, 2021, 9:41 pm Engineering:

Pocket Watch
bump, got it again 3 months later

User avatar
Ashford
Posts: 114
Character: Ashford Reed

Re: 1-Use recipe from research

Post by Ashford » October 24th, 2021, 10:52 pm

Alchemy:
Heal Potion

User avatar
Ashford
Posts: 114
Character: Ashford Reed

Re: 1-Use recipe from research

Post by Ashford » October 28th, 2021, 9:16 am

Alchemy:
Hair Growth Elixer

User avatar
TheOriginalFive
Posts: 133
Character: Viola Wandren

Re: 1-Use recipe from research

Post by TheOriginalFive » December 16th, 2021, 9:54 pm

Cooking: Hamburger, Apple Preserves.

Rex
Aeolian Staff
Posts: 252
Character:

Re: 1-Use recipe from research

Post by Rex » April 23rd, 2022, 8:53 am

I changed the checks in the code for this a while ago so that the uses checks for skill type like cooking rather then a set list of items, so this should be fixed.

Nedoral
Posts: 90
Character: Matteo Ponz (deceased)

Re: 1-Use recipe from research

Post by Nedoral » April 26th, 2022, 10:12 am

Agriculture:
Capicola

Nedoral
Posts: 90
Character: Matteo Ponz (deceased)

Re: 1-Use recipe from research

Post by Nedoral » April 27th, 2022, 6:01 pm

Agriculture:
Peach Preserves

Post Reply