Packies behaving oddly

General issues that do not fall into the other categories provided.
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Carpenter
Posts: 52
Character: Ines Carpintero

Packies behaving oddly

Post by Carpenter » September 8th, 2021, 8:08 am

According to recent reports, pack horses are having trouble following players around.

I've experienced the same with familiars. They follow you slowly at a distance. They start lagging behind and keep teleporting to you when you move far enough.

They used to follow you more closely, without having to teleport in order to keep up with your running (or even walking) speed.

Papa Virgle
Posts: 77
Character: Virgle Jack

Re: Packies behaving oddly

Post by Papa Virgle » September 8th, 2021, 5:11 pm

Hey I’ve had some pet/pet slot issues …. The Ferret set to guard attacks me or other followers ….. it killed the goat.
When I have commanded faction thugs (5pets slots) they they leave me with 3 pet slots points … I think it’s cause they were increased from 2 slots to 5 so when they are dropped it is subtracting the old pet slot value of 2

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