Fleeing Undead

For issues concerning spawns and NPCs.
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Nedoral
Posts: 90
Character: Matteo Ponz (deceased)

Fleeing Undead

Post by Nedoral » May 18th, 2022, 12:06 pm

The AI for unintelligent undead (such as the various corpses, heaps of gore and alike) shouldn't flee when they have low health, as their sense of self-preservation ceased once they crossed. It'd make for a relatively scarier encounter with a handful of these, considering they'll mob you and not budge out of the way (especially now that Maldonado has buffed a few of them a good bit). Three or four lucky strikes and you start sweating when everything you see is zombies on all sides.

( This could have been posted also as a suggestion)

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