Bonus damage is a lie...

For issues concerning melee or ranged combat (non-magic).
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Dach
Posts: 33
Character: Maddox Thorne

Bonus damage is a lie...

Post by Dach » January 8th, 2023, 10:03 pm

Been testing out these 2 weapon... combat message show kind of the same thing for the 2...

and i've been doing constantly the same damage overall with both... something is wrong...

I can provide screen of the combat log if you need.
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Ashford
Posts: 114
Character: Ashford Reed

Re: Bonus damage is a lie...

Post by Ashford » January 9th, 2023, 3:31 pm

I can say I've tested this with and without the weapon damage value enchant on the same target and Damage Bonus does work just fine. When you have a weapon with minimum and maximum hit values every hit will be in a range from lowest to highest possible. In order to really test it you'd have to hit the same mob like 50 times and record all the non-critical hits, then repeat with the other weapon. You'd see over time the min and max values recorded would be higher with the Damage Bonus weapon than the normal one.

But in this case just take my word on it, it's working! I did the maddening tests already, no need to ;)

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Malik Azer
Posts: 45
Character: Malik Azer

Re: Bonus damage is a lie...

Post by Malik Azer » January 10th, 2023, 10:51 am

+12% bonus to weapon damage. so about 1-2 extra damage for those spikes.

Dach
Posts: 33
Character: Maddox Thorne

Re: Bonus damage is a lie...

Post by Dach » January 14th, 2023, 5:05 pm

Oh, it's a percentage... make more sense now, Thank.

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