Hello!
Make magical healing use Grit. I think it would be more balanced, and force mages to rest as well.
Thank you, that is all.
Make magical heals take grit
Re: Make magical heals take grit
While I understand this would be needed for "balance",
the premise of Requiem is that magic is not balanced. It is powerful, scary, and shunned. The drawback comes from the way it is viewed in RP.
the premise of Requiem is that magic is not balanced. It is powerful, scary, and shunned. The drawback comes from the way it is viewed in RP.
Re: Make magical heals take grit
Agree on that!
However, as it is right now, mages never need to rest. I think it would be a good addition.
Note, this comes from someone who has a character that uses magical healing
However, as it is right now, mages never need to rest. I think it would be a good addition.
Note, this comes from someone who has a character that uses magical healing
Re: Make magical heals take grit
The problem is that grit requires anatomy, so you'd be asking mages to spend an extra 50-100 skills just to have a pool of grit.
"Rest" will also become required because of sanity.
While I agree it is not necessarily fair mages do not need to restore their grit, I am not sure the solution you propose is the best one to achieve what you seek.
"Rest" will also become required because of sanity.
While I agree it is not necessarily fair mages do not need to restore their grit, I am not sure the solution you propose is the best one to achieve what you seek.
Re: Make magical heals take grit
Ah yes, I forgot about the anatomy requirement!
Perhaps the Sanity system will introduce rest requirements for mages as well!
Perhaps the Sanity system will introduce rest requirements for mages as well!