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Map Bugs

Posted: March 5th, 2021, 2:59 am
by Alteripseity
Hello, Requiem!

If you happen to come across any bugs with the map, please let us know in this thread. Map bugs include inaccessible places that should have access, overlapping items, mismatched terrain tiles, cavern entrances where rock tiles block egress, and other things that just don't look right.

When you submit a map bug report please include a screenshot of the location and a detailed description of what is wrong.

Re: Map Bugs

Posted: March 7th, 2021, 11:30 pm
by Domitian
Ran into a cave that has some mapping issues with the exit. Location is here: https://pasteboard.co/JRBRTCC.png

Exit requires you to walk to the "below right" of the stairs instead of the stairs. If you walk onto/to the stairs nothing happens.

Cave view: https://pasteboard.co/JRBSN9b.png

Re: Map Bugs

Posted: March 8th, 2021, 12:58 am
by Alteripseity
Domitian wrote: March 7th, 2021, 11:30 pm Ran into a cave that has some mapping issues with the exit. Location is here: https://pasteboard.co/JRBRTCC.png

Exit requires you to walk to the "below right" of the stairs instead of the stairs. If you walk onto/to the stairs nothing happens.

Cave view: https://pasteboard.co/JRBSN9b.png
Looks like this issue was caused by teleporters. They have been adjusted and you should no longer be stuck on the stairs.

Re: Map Bugs

Posted: March 8th, 2021, 8:24 am
by Kristijonas
https://prnt.sc/10g4coa
invisible wall here.
Actually two invisible walls.
Try walking around this area in 5 tile radius. One wall right next to water one wall right next to the trash.
Quite a priority area too!

Re: Map Bugs

Posted: March 9th, 2021, 7:19 am
by Alteripseity
We discovered there were invisible blockers on the live map in that area. They have been moved. You may now walk through the grass without facing any invisible obstacles.

Re: Map Bugs

Posted: March 9th, 2021, 8:00 am
by TheOriginalFive
Image

Trying to lie down on the table with this circled part seems to get me clipped into the roof, I can't get back down until I used the stuck menu ingame.

Re: Map Bugs

Posted: March 11th, 2021, 3:27 pm
by Hagbard
Image

The area circled has invisible walls blocking passage.

Re: Map Bugs

Posted: March 11th, 2021, 5:17 pm
by Meowakin
Capture.PNG
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Capture2.PNG
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There appears to be a 'line' running north/south underground that has daylight. So far as I can tell it goes on forever along that line.

Re: Map Bugs

Posted: March 12th, 2021, 6:56 am
by Alteripseity
TheOriginalFive wrote: March 9th, 2021, 8:00 am Image

Trying to lie down on the table with this circled part seems to get me clipped into the roof, I can't get back down until I used the stuck menu ingame.
We looked into this and discovered The allopathy table bumps up players a whole 14 z levels! Doesn't leave much head room there. Players need a whole 20 z's to walk around or else it's just too low.

This is something that will have to be fixed via scripting. Our team's currently looking into it. Thank you for the reprot!
Hagbard wrote: March 11th, 2021, 3:27 pm Image

The area circled has invisible walls blocking passage.
The top circle being blocked has been fixed on CED for a few days and is just waiting for the next map burn to go in. The second circle down below is a rock slide and is not meant to grant access.
Meowakin wrote: March 11th, 2021, 5:17 pm
Capture.PNG
Capture2.PNG
There appears to be a 'line' running north/south underground that has daylight. So far as I can tell it goes on forever along that line.
Seems like some sort of region error. We'll look into it. Thank you!

Re: Map Bugs

Posted: March 21st, 2021, 12:41 pm
by Meowakin
There's a couple tiles that are impassable right in front of me here for no discernable reason
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