Weapon Moves suggestion

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Hagbard
Community Vet
Posts: 127
Character: Adalrik

Weapon Moves suggestion

Post by Hagbard » March 29th, 2021, 1:36 pm

Greetings!

I'd like to suggest a change to weaponmoves.

Currently, each weapon has a different set of weaponmoves. I would like to suggest that this is removed.
A lot of weapons are simply better than others due to their movesets, and I would prefer if a users choice of weapon was not restricted by this.

So what I'm saying is, every sword would have access to every sword special move, every mace every macing move and so on.
What do you think?

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Galryth Winterborn
Posts: 56
Character: Galryth Winterborn

Re: Weapon Moves suggestion

Post by Galryth Winterborn » March 29th, 2021, 1:39 pm

Personally, I like it. I always hate having to choose between a weapon that looks better on the paper doll, or one that functions better mechanically. Seems to me that all swords would act rather identically and make sense to all be able to do the same thing, same for axes, maces, etc. Thumbs up here. It will avoid the inevitable "best in slot" paradigm where everyone runs around using 1 or 2 out of the dozens of available weaponry.

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