Skill Name

Diabolism Arcana

Skill Category


Description of Skill

Diabolism Arcana is used directly to determine the likelihood of casting a Diablosim spell. Diabolism Magic is magic that focuses around mantras, and more appropriately, spells, that are inherently evil in nature. Forsaken Arcana consists of spells mainly from the fields of Conjuration, Evocation, Illusion and the shunned practice of Necromancy. Of all the spell schools, Diabolism Arcana is considered to be the most wholly evil out of any path of study. Diabolism Arcana is considered an absolute abomination by the Church, and thus, those even rumored to dabble in it’s arts are hunted and executed with extreme prejudice. It is looked upon as one of the foulest most evil manipulations of energy, as not only is it magic, but it’s end results are usually abominations of both life and death and the polar opposite of what Principatus is believed to represent. Practitioners of Diabolism Arcana usually go by the titles of Diabolists and/or Necromancers.

Animus Costs

This skill can be raised 1% at a time for a cost of 2 Animus. A total investment of 200 Animus points will raise this skill to a 100% skill value.

Purchasable Skill Abilities

Weapon Scourge

Toxic Proliferation I

Toxic Proliferation II

Toxic Proliferation III

Corpse Explode

Shadow Slip

Summon Familiar

Diabolism Grandmastery

Deadly Disease I

Deadly Disease II

Deadly Disease III