Skill Name


General Arcana

Skill Category


Magic

Description of Skill


General Arcana is used directly to determine the likelihood of casting a General Arcana spell. General Arcana is the most common form of spellcraft, as it comprises all spells that do not appear in other Arcanas. It is considered the 'easiest' form of magic to condition the mind and soul to, and thus, is the most popular amongst aspirant magi. It is considered that the General Arcana is a less specialized and less elaborate form of spellcasting, and speculated to be nigh “sloppy” in regards to how Principatus is utilized in it’s incantation; therefore, while considered an Arcana all it’s own, General Arcana is considered more to be a collection of lesser spells and less eloquent mantras rather than a full-fledged discipline of spell-casting. Many spells found within the General Arcana are often simply weaker versions of others found in other, more specialized Arcanas, such as Divine or Diabolism. Spells within the General Arcana are spread across a wide spectrum of schools, and include everything from Healing spells, to curses, to summons and enchantments. Those who focus upon the General Arcana of magic usually go by the title of Mage or Wizards, or at other times, Arcanists.

Animus Costs




This skill can be raised 1% at a time for a cost of 2 Animus. A total investment of 200 Animus points will raise this skill to a 100% skill value.

Purchasable Skill Abilities


Static Discharge I

Static Discharge II

Static Discharge III

GeneralArcana Grandmastery

Energy Aura

Summon Staff

Summon Shield

Telekinesis

Deadly Lightning I

Deadly Lightning II

Deadly Lightning III