Enchanting Runes are available for the following gear: ==== Weapons Rune Max ==== * Weapon Damage 37 * Hit Leech Stamina 27 * Hit Curse 10 * Hit Dispel 31 * Hit Energy Area 38 * Hit Cold Area 38 * Hit Fireball 32 * Hit Harm 35 * Hit Lightning 32 * Hit Magic Arrow 35 * Hit Leech Life 30 * Hit Poison Area 38 ==== Jewelry Rune Max ==== * Faster Cast Recovery 3 * Lower Mana Cost 15 * Regen Hits 4 * Regen Mana 4 * Regen Stam 4 * Spell Damage 13 ==== Armor Rune Max ==== * Bonus Hit Points 18 (18 for heavy armor, 12 for medium and 6 for light) * Bonus Mana 9 * Bonus Stamina 9 * Resist Occult 3 * Resist Energy 3 * Reactive Paralyze 1 * Soul Charge 5 Augments are available for the following gear: ==== Jewelry Augment Max ==== * Weapon Speed: //Gold Jewelry Ornament// (+1/2slot, +2/2slot, +3/2slot) * Defend Chance: //Iron Jewelry Ornament// (+1/2slot, +2/2slot, +3/2slot) * Faster Casting Speed: //Morium Studdings// (1/3slot, 1/2slot, 2/2slot) * Enhance Potions: //Alchemical Silver Jewelry Ornament// (+2/2slot, +4/1slot, +8/1slot) ==== Armor Augment Max ==== * Bonus Str: //Reinforcement Kit// (+1,+2) * Bonus Dex: //Armor Lubricants// (+1,+2) * Bonus Int: //Clockwork Stimulator// (+1,+2) * Reflect Physical Damage: //Barbing Kit// (+3,+4,+5) * Blunt Resist: //Padded Inlay// (+1,+2) * Slash Resist: //Wax Sealant// (+1,+2) * Corporeal Resist: //Wool Inlay// (+1,+2) * Durability: //Armor Plating// (+30, +50, +70) * Attack Chance: //Trimming Kit// (+4/2slot, +6/2slot, +8/2slot) * Mage Armor: //Spider Silk Padding// (4 slot, 3 slot) * Lower Stat Requirement: //Replacement Armor Fittings// (+2,+4,+6) ==== Weapon Augment Max ==== * Battle Lust: //Parrying Hilt// (3, 2, 1) * Durability: //Reinforcement Kit// (+30, +50, +70) * Hit Physical Area: //Balancing Kit// (+20, +30, +50) * Hit Leech Mana: //Dead Iron Studding// (25,50,75) * Hit Slash Area: //Acidic Coating// (20, 30, 50) * Hit Lower Defend: //Serration Kit// (20, 30, 50) * Hit Lower Attack: //Weapon Tassels// (20, 30, 50) * Hit Mana Drain: //Sanctified Silver Coating// (20, 30, 50) * Lower Stat Requirement: //Alloy Fittings// (25%,50,75%) * Spell Channeling: //Morium Core// (3, 2, 1) * Hit Fatigue: //Barbed Wire// (20, 30, 50) * Blunt Resist: //Handguard// (+1,+2) * Slash Resist: //Wax Coated Grips// (+1,+2) * Corporeal Resist: //Insulated Grips// (+1,+2) * Occult Resist: //Sterilized Grips// (+1,+2) * Energy Resist: //Grounded Grips// (+1,+2)