Enchanting Runes are available for the following gear:
==== Weapons Rune Max ====
* Weapon Damage 37
* Hit Leech Stamina 27
* Hit Curse 10
* Hit Dispel 31
* Hit Energy Area 38
* Hit Cold Area 38
* Hit Fireball 32
* Hit Harm 35
* Hit Lightning 32
* Hit Magic Arrow 35
* Hit Leech Life 30
* Hit Poison Area 38
==== Jewelry Rune Max ====
* Faster Cast Recovery 3
* Lower Mana Cost 15
* Regen Hits 4
* Regen Mana 4
* Regen Stam 4
* Spell Damage 13
==== Armor Rune Max ====
* Bonus Hit Points 18 (18 for heavy armor, 12 for medium and 6 for light)
* Bonus Mana 9
* Bonus Stamina 9
* Resist Occult 3
* Resist Energy 3
* Reactive Paralyze 1
* Soul Charge 5
Augments are available for the following gear:
==== Jewelry Augment Max ====
* Weapon Speed: //Gold Jewelry Ornament// (+1/2slot, +2/2slot, +3/2slot)
* Defend Chance: //Iron Jewelry Ornament// (+1/2slot, +2/2slot, +3/2slot)
* Faster Casting Speed: //Morium Studdings// (1/3slot, 1/2slot, 2/2slot)
* Enhance Potions: //Alchemical Silver Jewelry Ornament// (+2/2slot, +4/1slot, +8/1slot)
==== Armor Augment Max ====
* Bonus Str: //Reinforcement Kit// (+1,+2)
* Bonus Dex: //Armor Lubricants// (+1,+2)
* Bonus Int: //Clockwork Stimulator// (+1,+2)
* Reflect Physical Damage: //Barbing Kit// (+3,+4,+5)
* Blunt Resist: //Padded Inlay// (+1,+2)
* Slash Resist: //Wax Sealant// (+1,+2)
* Corporeal Resist: //Wool Inlay// (+1,+2)
* Durability: //Armor Plating// (+30, +50, +70)
* Attack Chance: //Trimming Kit// (+4/2slot, +6/2slot, +8/2slot)
* Mage Armor: //Spider Silk Padding// (4 slot, 3 slot)
* Lower Stat Requirement: //Replacement Armor Fittings// (+2,+4,+6)
==== Weapon Augment Max ====
* Battle Lust: //Parrying Hilt// (3, 2, 1)
* Durability: //Reinforcement Kit// (+30, +50, +70)
* Hit Physical Area: //Balancing Kit// (+20, +30, +50)
* Hit Leech Mana: //Dead Iron Studding// (25,50,75)
* Hit Slash Area: //Acidic Coating// (20, 30, 50)
* Hit Lower Defend: //Serration Kit// (20, 30, 50)
* Hit Lower Attack: //Weapon Tassels// (20, 30, 50)
* Hit Mana Drain: //Sanctified Silver Coating// (20, 30, 50)
* Lower Stat Requirement: //Alloy Fittings// (25%,50,75%)
* Spell Channeling: //Morium Core// (3, 2, 1)
* Hit Fatigue: //Barbed Wire// (20, 30, 50)
* Blunt Resist: //Handguard// (+1,+2)
* Slash Resist: //Wax Coated Grips// (+1,+2)
* Corporeal Resist: //Insulated Grips// (+1,+2)
* Occult Resist: //Sterilized Grips// (+1,+2)
* Energy Resist: //Grounded Grips// (+1,+2)